After some testing on this trait, I don’t have a bug to report per se, but there is a consideration regarding this trait that I would like to raise (apologies if another forum is more appropriate)
‘Blinding Befuddlement’ causes confusion when you blind a foe. This trait has a 5 second cooldown.
Over half of the mesmer skills that blind impact multiple targets:
1 Utility skill ‘signet of midnight’ blinds up to 5 foes
2 Torch skill ‘the prestige’ blinds up to 5 foes upon disappearing
3 Scepter skill ‘illusionary counter’ (activating ‘counterspell’) shoots out a bolt that blinds up to 5 foes in a line
Whenever I blind a group of foes with one of these skills under the effect of this trait, blinding befuddlement will trigger a confusion condition on only one of them.
After spending way too much time on this, I now see that it is this cooldown that prevents this trigger from occurring on multiple foes. But this begs the question why would the trait impact only one foe when so many of the skills available to activate blind commonly impacts multiple foes?
Maybe my expectations were amiss, but to me this simply seems not totally thought out. Is it indeed the intent of blinding befuddlement to only confuse one of the multiple foes that get blinded?
thanks
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