Mesmer Invis Cancel

Mesmer Invis Cancel

in Bugs: Game, Forum, Website

Posted by: Bumber.8793

Bumber.8793

This is a change/bug that started with the major trait makeover this summer.

Mesmer is my main, and this problem didn’t exist before.
(Being able to go invis to escape combat is rather essential as a Mesmer).
Now, while in combat with a SCEPTER equipped, going invis (by any means) only lasts a moment and an uncommanded auto attack, or previous attack not yet connected on an enemy, pulls me back out of invisibility.

Could we please fix this to how it was before – ie, whatever attacks are underway (airborne bouncing attacks or such) when you go invis, do not pull you out after you enter stealth; and/or, please have invis cancel the character’s auto attacks when stealth begins?

Thank you.