Mesmer Staff aggros yellow neutrals
This is not a bug. All a yellow name means is that “it will not attack you unless you hit it first.”
Every AoE, multi-target skill can and will aggro neutrals that are in its range. That’s the nature of the skill. Part of what you have to choose when using a skill like Ele Staff #1 (fire or lightning), Mesmer GS #2, Mes staff #1, Ranger LB #5 or SB #2 etc. Does it matter more that you knock the snot out of that one target, or is it more important to tag multiples? The choice is yours. I can and have used LB #5 Barrage on a single target, but I’m also not shocked if a few moas walk through the arrow storm and then look at me with a gleam of kitten ed-off in their eyes. :-D
Of course….some skills also hit anything in the straight-line space between your weapon and your target (piercing skills, scepter skills, most beam/light/fire skills), which can cause unintended aggro too…
Playing video games is so tricky! /tongueincheek
Melodic Whisper, Thief :: Mephelotic Phantasm, Mes :: Xoboda, Guard :: Plikkik, Engi
Jade Quarry since launch then I started wandering the borderlands of Yak’s Bend
Bounce logic did not originally target white or yellow targets on bounce for staff #1. This was a bug introduced several patches ago, and while bugged it used to target white neutrals (poor bunnies) as well. Winds of Chaos is not an AoE ability. It is a single target ability that will bounce from the target to another viable target or an ally. Viable bounce targets did not include neutral targets until a few patches ago. Lately I’ve been feeling a bit bad about the random wildlife I’ve been killing off when struggling against the forces of darkness (once had to fight three mountain goats in a row from bounce aggro when my initial target was a spider).
(edited by Umbra Eight.3651)