Minimum prices blocks TP

Minimum prices blocks TP

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Posted by: DieFinn.3594

DieFinn.3594

Maybe it is more a technical issue and not a bug, but i believe this topic belongs here nevertheless.

The TP shows minimum prices for items in relation to its npc-merchantprice. Bying or biding under this minimum price is not possible. But there are offerings out there, that undercut this minimum price. No one can buy this items, because the TP says you have to pay the minimum price. But to pay the minimum price is not possible, because of the undercutting offers. Therefor these specific items are blocked, you cannot buy or sell the items at the TP.

Maybe the items are to irrelevant to bother for most of theplayers. But I think it is a question of the principles of the TP and should be looked into. I think we as players should be able to buy or sell every item on the TP, but these (maybe old biddings) are hindering us.

I suggest anet clears the TP out and erase all undercutting biddings. Or move them up to the minimum price. I mean they were doing a “big” overhaul on the TP, but are not able to see this (maybe small) problem. I have no idea how hard it is to correct this, but a comment on this topic would be nice.

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Minimum prices blocks TP

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

There was a Dev comment on this long ago. You can use Google to try and find it, if you so desire.

Good luck.

Minimum prices blocks TP

in Bugs: Game, Forum, Website

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It would be nice to have. I don’t think it’s worth the cost.

Each too-low-to-fulfill offer represents a chunk of coin that a player has left in “escrow” with the TP. The devs would have to program a script to identify such offers, delist them, and return the money to the bidder. That part isn’t so difficult or time intensive.

However, the error-preventing, testing, and troubleshooting required to ensure this goes smoothly would require a massive amount of effort. Further, given the number of transactions and the fact that most people who have such offers don’t remember, it’s inevitable that there will be some post-implementation issues. People will complain about not getting money they expected, the TP history could get confused, and I’m sure there’s more than a few people who are leaving those offers up for whatever reasons.

And the benefits are tiny. It means a small number of transactions would be a small bit easier than they are today. Right now, the worst thing that happens is you have to adjust prices slightly more often than you want or that some speculators are mislead by the price spread between lowest sell price and highest buy offer.

tl;dr it’s a lot more effort than the limited benefits would warrant, at least in my opinion.


Some history:

Originally, you could make offers at any price, regardless of vendor value. Later, due almost entirely to community feedback, ANet put in “floor” pricing, that is it preventing making offers for less than vendor value + 1 copper. Later, again due to community feedback, it was changed to vendor value + 18% (rounded up). The idea behind the paternalism was to prevent people selling for a price that would net them less than the vendor value. That is, people used to complain that folks were “losing” money.

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