Minion AI

Minion AI

in Bugs: Game, Forum, Website

Posted by: Zemarca.6218

Zemarca.6218

I played the necromancer quite a bit and notice that the minion ai is not quite responsive enough as far as entering combat. I am not sure if this is because of their combat detection range since i mainly use a scepter & Staff.
I have notice that I can pretty much kill an enemy without my minions doing anything. This is random and the only fix I have found was to use their special abilities. Even though this technique works most of the time the problem with it is the bone minion explodes where it is standing. I was hoping that even if the ai could not be fixed that the bone minions could at least run to the target and then explode.

One other comment would be on the flesh worm, in which I would love if there was a way to disband it without teleporting or have it teleport to you. Maybe something like a channel that uses the same key as the teleport, so if you just hit the button you teleport and if you hold it you disband it? I know if you are a certain distance away it kind of works but there is no indicator that I have notice that shows me the distance.

On a side note, I did try the ranger in the beta for a short time and found that the pet ai was a lot worse that what I am finding now.

Having a great time thanks!