Minion AI and Necromancers

Minion AI and Necromancers

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Posted by: Kinohki.3470

Kinohki.3470

marianitten.1247 posted a link to this video and The Kin thought that some awareness should be raised about it. Since the Necromancer forums are usually filled with complaints, pleadings for bug fixes etc, those that haven’t checked them can get a taste of the necromancer through the following video.

Note the video shows the Flesh Golem AI, but this applies to nearly all minions save the flesh wurm and bone fiend, which is pretty reliable. Enjoy and share your responses as to what you think.

Just as a quick overview if you can’t be bothered to click the link, the video shows the Flesh Golem attacking things of its own volition and other times just standing around while it’s master is getting pummeled. This is only a small portion of the problems with Necros.

Minion AI and Necromancers

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Posted by: marianitten.1247

marianitten.1247

Who the hell choose that music? :P

Anyway. I think that is a huge problem. Like i said in the original thred, I love this game. But i can’t understand how ANET think that this AI is ok, or not a “critical” bug.

For Those About to Zerg (We Salute You)

Minion AI and Necromancers

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Posted by: FlamingFoxx.1305

FlamingFoxx.1305

The elementalist elemental summons actually behave a lot like this as well. If you aren’t fighting anything they will just run to the nearest mob and start attacking. It’s really not very convenient..

Minion AI and Necromancers

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Posted by: marianitten.1247

marianitten.1247

The elementalist elemental summons actually behave a lot like this as well. If you aren’t fighting anything they will just run to the nearest mob and start attacking. It’s really not very convenient..

I don’t know about the other classes.. but this is unacceptable…

For Those About to Zerg (We Salute You)

Minion AI and Necromancers

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Posted by: marianitten.1247

marianitten.1247

I think ANET think that this is not a bug.

For Those About to Zerg (We Salute You)

Minion AI and Necromancers

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Posted by: marianitten.1247

marianitten.1247

Just tested last change… it looks like the already fixed the pulling problem of the golem.

Now just they need to fix the problem that they don’t attack at all meanwhile you are dying slowly.

:-) thanks anet.

For Those About to Zerg (We Salute You)

Minion AI and Necromancers

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Posted by: MarMaster.6241

MarMaster.6241

Halfway there. Keep working on it.
Or, as we say in WvW, “push push, they are almost down”.

Dragonbrand (JQ) [FIRE]bats ~ Trusted member of the Universe
Mar Steadfast G, Silent Intrigue T, Mar Fidget Engi, Mar Fierce W, Silent Awe M
In GW2 since BWE1 ~ ~ ~ Guild leader of Legio Romana [LR], too