Missing Graveling Mounds

Missing Graveling Mounds

in Bugs: Game, Forum, Website

Posted by: ryan.5106

ryan.5106

By missing, i don’t mean that i hope they come back.

AC explorable mode (all paths that include graveling mounds):

melee swings miss graveling mounds ~50% of the time, ranged attacks state “obstructed”.

Attempted to reposition multiple times without success in creating a string of attacks that connect with the mound ( i even went so far as to stand on top of the thing).

I’ve noticed that this is particularly problematic in Path 3 because the only profession i’ve heard of consistently being able to strike the mounds were elementalists with their AoE staff abilities… and when you happen to be in a group without one?

Missing Graveling Mounds

in Bugs: Game, Forum, Website

Posted by: Allorum.8204

Allorum.8204

I can second this with a slightly different point of view.

As a ranger I encounter a very similar issue, however the message I get is “Obstructed”.

This happens for me with both Shortbow and Axe/Warhorn setups. I run piercing arrows and even when positioning to shoot through another target or so that the burrow is between myself and the target I receive the “Obstructed” message. The same can be said when attempting to bounce my axe from a graveling to the burrow.

Other regular party members complain about the miss with melee issue over voip durring the runs as well, both use Greatswords as Warrior and Guardian.

Missing Graveling Mounds

in Bugs: Game, Forum, Website

Posted by: Rinbox.2570

Rinbox.2570

its a known issues they are working on. there are plenty of topics about this bug already. no time frame on fix unfortunately

Missing Graveling Mounds

in Bugs: Game, Forum, Website

Posted by: Encaladus.5291

Encaladus.5291

this has been known for a long time yet still no fix >.<

i myself as a necro am faced with the ‘obstructed’ message if i am stationary, yet if i start to move, i can be right next to the burrow, and get the message ‘out of range’

Missing Graveling Mounds

in Bugs: Game, Forum, Website

Posted by: Rinbox.2570

Rinbox.2570

i’ve found that melee characters even with the “missing” bug do the most damage to these mounds by far. you can rotate around the mound and keep swinging and it will go down fairly quickly

as far as ele is concerned thats what i play for my main. ive found a good strat using fireballs with a staff. since the fireballs arc downwards and eventually hit the ground so you can figure out the distance you need to be from the mound to hit them 100% of the time with your auto attack. a few other moves will indeed hit them as well but nothing does as much damage as the fireballs constantly pelting them

i play a mesmer as well and i noticed that my greatsword auto attack had no problem doing damage to them either. no missing and no obstructed