Mixing underwater and overland cooldowns.

Mixing underwater and overland cooldowns.

in Bugs: Game, Forum, Website

Posted by: Hybelkaninen.3087

Hybelkaninen.3087

So.
In the number 9 slot I have my FlameThrower, which isn’t usable underwater (yet still, the Burning condition DOES work underwater, go figure).
So I put in something else there…lets say…Slick Shoes which have a cooldown of 60 seconds.
I use Slick Shoes and suddenly the fight is over short after, I get on land and…lo and behold, my FlameThrower now suddenly have a 50+ second cooldown.
Gotta hand it to you ANet…….a standing ovation.
When can we expect a fix for this ? Christmas ?

Mixing underwater and overland cooldowns.

in Bugs: Game, Forum, Website

Posted by: EnemyCrusher.7324

EnemyCrusher.7324

A. I don’t think that’s a bug.
B. If you want a response to a problem you’re having, insults and sarcasm aren’t the way to get it.

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Mixing underwater and overland cooldowns.

in Bugs: Game, Forum, Website

Posted by: Hybelkaninen.3087

Hybelkaninen.3087

A. I don’t think that’s a bug.
B. If you want a response to a problem you’re having, insults and sarcasm aren’t the way to get it.

A:
Neither do I, but it still needs a fixing.
Why do they put a cooldown on the slot instead of the skill itself ?
We aren’t even talking about “thinking inside the box” we are talking about “thinking inside a bottlecap”.

B:
I know…and usually I don’t condone the behaviour I’ve shown, but I’m simply fed up with ANet’s incompetence.
9 months after release and the game is riddled with bugs, broken systems, broken skills/traits, absurd design choices etc. all while at the same time, ANet is more concerned playing “dollhouse” and metagaming their own cash shop.