Mobs rally players, but not from Vengeance

Mobs rally players, but not from Vengeance

in Bugs: Game, Forum, Website

Posted by: Rising Dusk.2408

Rising Dusk.2408

There are many mobs in the game, such as those during the Ritual room event in CoF p2, that if you or an ally kill them, it will rally all players who tagged them. However, these same mobs that rally downed players do not ever rally players who have the Warrior Vengeance skill active. I validated this by using the trait Sweet Revenge that guarantees a 100% rally on mob kill, and noticed how I wasn’t being rallied by killing these guys.

This also happens in countless other locations in the game, and is a major detriment to the usefulness of the Sweet Revenge trait.

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Mobs rally players, but not from Vengeance

in Bugs: Game, Forum, Website

Posted by: AeroJavi.1687

AeroJavi.1687

Even if it could appear so in a first glance, there’s no bug.
Those mobs are not real enemies, they are more like “summons” or “infinite spawns”. It’s set that tou can rally by killing them to make that particular room more do-able, but they should not count towards vengeance. Can you imagine achieving “sweet revenge” by killing other rally-able constructs, like death blossoms in TA or crystals in CoF p1?

Mobs rally players, but not from Vengeance

in Bugs: Game, Forum, Website

Posted by: Thelgar.7214

Thelgar.7214

There should be some method of triggering Vengeance during boss fights and such where there is a need for rallying mobs. As it stands, it becomes utterly useless when you need it most.