Mobs reset

Mobs reset

in Bugs: Game, Forum, Website

Posted by: Yunjii Sun.3512

Yunjii Sun.3512

Hi,

Well, since recently, mobs reset their aggro after a distance ridiculously short. This is especially annoying when you are using long distance weapons like bows.

I haven’t see this change in any update notes, so I suppose this is a bug.

Please fix this back.

“We don’t make grindy games — we leave the grind to other MMOs.”

-Mike Obrien, President of Arenanet

Mobs reset

in Bugs: Game, Forum, Website

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Specifically, the Drake Broodmother in Southsun does this. Although her patrol route will take her far from the cave entrance, if she breaks aggro and walks to the cave, she will start regenerating health before she gets there. Today, we had her down to 10-20% health when she decided to check if the stove was still on (it wasn’t). Her health reset, but of course, ours did not.

If the game is going to let hostile NPCs break aggro and restore health, then the player characters should also be considered out of combat at that point, allowing us to change skills, swap weapons, and also to regenerate or own health.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Mobs reset

in Bugs: Game, Forum, Website

Posted by: AeroJavi.1687

AeroJavi.1687

Happened to me with Champion Oakheart in Queensdale. To the point I have to dance around it while solo’ing it with a ranged weapon, keeping him on the spot it spawned on, else it will get reset.
It’s not an issue with general aggro though, but with particular mobs.

Mobs reset

in Bugs: Game, Forum, Website

Posted by: Yunjii Sun.3512

Yunjii Sun.3512

No it is an issue with particular aggro because it seems to affect random mobs.

“We don’t make grindy games — we leave the grind to other MMOs.”

-Mike Obrien, President of Arenanet