Molten Fractal bugged?
The first part is a known hiccup: don’t outrace rox/braham after the steam curtains. Instead, at least one person needs to wait around for them to begin their dialogue on the hill. It’s a minor bug, easily worked-around, unless you don’t realize it can happen.
I’ve never had a problem with the portal disappearing unless you “lost” one of the foes, since it only despawns after the last alliance member drops dead. I’m not sure how you could have done that, though.
well last time we figured you can damage the mobs before the portal actually spawns.. maybe we killed them while being “on the other side of the portal” ?
well last time we figured you can damage the mobs before the portal actually spawns.. maybe we killed them while being “on the other side of the portal” ?
That has the sound of a common kind of programming bug, in which the devs haven’t planned for players being too efficient. I can imagine that the game doesn’t have a provision for despawning the portal unless there’s at least one foe left to kill.
If you send in a formal bug report, include that as a suggested cause; it should be easy to reproduce in their test environment.
Yeah the portal not disappearing is caused from killing all the mobs before they actually appear. They are just like the champion rabsovich in the dredge fractal, where they are actually attackable before they spawn. If they die before they appear, which would happen from very high damage, then the fractal will bug.