[Mount Maelstrom] Inquest golem pre-event
That isn’t a bug. Maybe a design flaw. That happens when people activate the container and then fail to kill the spawns or fail to kill them in time. If you fail to disable the containers just finish the followup kelp gathering event and you can redo the container even 6m30s later and then proceed as normal.
Why wouldn’t it be a bug if an item that looks like it can and should be interacted with cannot be interacted with? It is definitely a bug if there are seven containers left and none of them can be interacted with resulting in a failed event even when there is 9 min 30 sec left on the clock.
As I said above. They don’t start that way. They become like that if someone interacts with them and fails to kill the engineer in time. Players are tampering with the containers while the engineers spawn to “fix” them. The only possible bug I can see is that the gear icon remains on the minimap for “fixed” containers.
What Khisanth said, just in short:
- You can’t talk to the containers → not a bug; others didn’t kill the engineer in time
- The Containers still have the gear on the minimap → design issue; should be changed