Mouse wheel affects UI when cursor hidden

Mouse wheel affects UI when cursor hidden

in Bugs: Game, Forum, Website

Posted by: Ray Koopa.2354

Ray Koopa.2354

This is not really a “bug”, but a UI flaw which annoys me since I’m playing this game and I guess it’s there since the game was released.

If you rotate the camera by holding down the right mouse button, the cursor gets hidden. If you now want to zoom the camera by scrolling the mouse wheel, and the invisible cursor is actually “above” the minimap, it zooms the minimap instead of the game view. The same happens to lists – if the cursor is above one, the list gets scrolled. The camera zoom is not changed, which was the originally intended action.

Additionally funny is that the game somehow “knows” where the cursor is while rotating the camera, but if you release the right button, it appears where you originally started to hold it down, making the UI interaction even more “confusing”.

I don’t think I find anyone here who wants to interact with the UI using the mouse cursor while the mouse cursor is hidden. Also, camera rotation cannot be started with the cursor positioned over the minimap or a list on purpose, since the right click interacts with the minimap or list then.

Can there be a UI fix or at least an option to prevent the mouse wheel from interacting with the UI while the cursor is hidden (e.g. the camera being rotated)? I guess it should be possible for the UI to find out when the cursor is not visible and then just let the actions go “through” as if no UI component handled the scroll.

(edited by Ray Koopa.2354)

Mouse wheel affects UI when cursor hidden

in Bugs: Game, Forum, Website

Posted by: nottsgman.8206

nottsgman.8206

I have never experienced this before today and I only tried it out because of your post (the things you discover after 4 years). I can see how this would be annoying to people.

70 ‘mains’ and waiting for more slots
| 61 Asura | 5 Charr | 2 Norn | 1 Human | 1 Sylvari |

Mouse wheel affects UI when cursor hidden

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Thanks for the post — this has annoyed since the start. I just… always forget about it when I’m taking notes about a bug. It’s always distracting, but I’m always in the middle of something when it happens; by the time I’m free, it’s not longer fresh in my mind.

I’m not sure there’s an easy way to fix this other than to offer an option to require clicking on the mini map before it zooms (i.e. require the mini map to be “in focus” first). Another option would be to disable zoom or drag during combat, which is when it seems to happen the most often for me.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Mouse wheel affects UI when cursor hidden

in Bugs: Game, Forum, Website

Posted by: Ray Koopa.2354

Ray Koopa.2354

Yeah, I always forget about it too after it happened, but when it happens, it’s really annoying.

As said, it is not required to change existing behavior when you’re not rotating the camera. But while you do and the cursor is invisible, then it should simply not scroll or zoom UI, and always zoom the camera instead.