1. Storm Spirit daze doesnt actually daze, the daze icon appears, but all skills are still usable (tested 2 days ago).
2. Elite Spirit sometimes does not heal for 320 every second. Had two instances where this occurred, 1 instance where it did not and it healed correctly, might be associated with having or not having the GM trait equipped.
3. Water Spirit allied heal in the radius triggers 1-4 times on a single target, usually 2 times. Don’t know what the intended functionality of this is, but it doesn’t match the tooltip.
4. After summoning, Storm/Sun/Stone/Frost spirits have a 1 second global cooldown which prevents you from activating them immediately. Water doesn’t have this, and I think that’s the way it’s intended to work.