My virus scanner wants to block GW2
Avast is notoriously over-aggressive, with games bearing the brunt of their false positives, especially MMOs, since the clients change with every update. (I’m guessing that their heuristics don’t take this into account.)
GW2 also bundles itself with an in-game browser (used to operate the TP, among other things) and this might be the specific trigger.
Please continue to report this sort of thing to both ANet and Avast (assuming you have the time and inclination) — both companies can use it to prevent this sort of thing. False positives tend to make people mistrust anti-malware and/or complacent about potential risks.
I’ve never had trouble with Avast. I thought it was that other virus-scanner that was so problematic.
Still, white-listing should solve any issues you may have.
Good luck.
(edited by Inculpatus cedo.9234)
I’ve never had trouble with Avast. I thought it was that other virus-scanner that was so problematic.
Still, white-listing should solve an issues you may have.
Good luck.
Some people never have trouble with Avast; I did all the time. (To be fair, it’s the same for every major anti-malware: they all have some blindspot that causes a problem for a small group.)
False positives are becoming a real issue these days. Developers of antivirus software really needs to step up their game. Tbh, they are causing more issues by themselves than the viruses they try to stop.