NPC character quality options !

NPC character quality options !

in Bugs: Game, Forum, Website

Posted by: Dwarvenpit.8237

Dwarvenpit.8237

Though the missing ghostly effects and invisible rolling fireballs of CoF p1 have been corrected (which is awesome btw), there are still NPC model that, when having not both Character Model Limits and Character Model Quality set at least on “high”, who are stuck in idle positions when they are supposed to do something such as the workers in Beetletun…Or more recently the citizens we have to rescue in Lion’s arch who stand idle instead of having a fear animation or the wounded in the camps. (the three lionguards above on screen went from the “wounded” animation they shared with the three others laying to idle when I changed my Cml and cmq to “lowest” and took a stroll)

Kind of kills the mood when the only way for you to actually see NPC’s fear during Lion’s Arch attack is to lag all over due to being part of a giant zerg xD

Attachments:

Fr – Jade Sea