NPC chatter sound issue
Sound Designer
A possibility that comes to mind is that perhaps your primary audio playback device at the OS level somehow got set to a surround sound option when you do not have surround sound speaker arrangement. When this happens, some sounds get routed to a “center” speaker channel, and if you do not have a center speaker then sounds essentially get mixed into a non-existent speaker and will cut out.
Check your audio playback devices and make adjustments if necessary, then please do report back to this thread if you’re still having trouble with NPC dialogue. Good luck!
This seems to have fixed it. Although I am not sure how my settings were set to surround sound in the first place.
Thank you.