NPC foes retreat & regen health in combat

NPC foes retreat & regen health in combat

in Bugs: Game, Forum, Website

Posted by: Combatter.5123

Combatter.5123

This has happened to me a number of times and is always immensely infuriating. Sometimes I will be in combat with an NPC and for no apparent reason, they will lose ‘interest’ in the fight and start returning to their initial location whilst very rapidly regenerating health. This often happens whilst I am attacking them so they aren’t regenerating due to being out of combat for a time.

I know that the game has a feature that if a foe is being attacked by someone but cannot fight back (e.g. attacked by a player from above and they cannot reach the player to attack back), they will act like this. This is an understandable mechanic to make it hard for players to farm NPCs like this.

However, please fix it so that foes don’t do this during regular combat when they can easily reach the player attacking them.

Thank you! :-)

Maetheryl Thorswood (Ranger), Bennish (Guardian), Lex Sabre (Elementalist)
Tyria, Underworld

NPC foes retreat & regen health in combat

in Bugs: Game, Forum, Website

Posted by: Zaxares.5419

Zaxares.5419

NPCs will only do that if you have pulled them too far away from their spawn point, or you’ve jumped up onto an unreachable location (and they don’t have a ranged attack).

NPC foes retreat & regen health in combat

in Bugs: Game, Forum, Website

Posted by: Combatter.5123

Combatter.5123

Zaxares – this has definitely happened to me before when they were neither too far from their spawn point nor unable to reach me. But in regards to the “too far from their spawn point”, in this case couldn’t they just return to their spawn point without rapidly regenerating health in this way (undoing any damage the player had done to them)?

Maetheryl Thorswood (Ranger), Bennish (Guardian), Lex Sabre (Elementalist)
Tyria, Underworld

NPC foes retreat & regen health in combat

in Bugs: Game, Forum, Website

Posted by: daemonis.2937

daemonis.2937

This also happens if you take more than a certain amount of their HP away, kind of like an “Oh crud I’m dying I’m gonna run” AI mechanic.

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