and the stupidest grown-ups who are the most grown-up.”
- C. S. Lewis
Following the February 26 patch, I’ve noticed that the “name tag” for NPCs is sometimes shown below the character, instead of above it. On its own, this isn’t a big issue, though a little odd.
However, I’ve noticed that speech balloons seem to be tied to the location of the name labels; immediately after the update, I saw a charr NPC with a descended name tag who appeared to be talking out of his… let’s go with “feet.” His friend did likewise. All in all, it was a strange encounter.
It doesn’t happen all the time, and the names occasionally seem to shift according to the camera angle. I don’t have any screenshots handy, but if I can snap one the next time I see it, I’ll post it here.
Update: Screen shots.
I have been noticing that as well, and usually it shifts as you say for a bit. It’s almost as silly as when the client cannot decide if it wants to put the guild tag in a new line or next to the player name and keeps alternating back and forth sometimes.
I’ve noticed this on NPCs in Black Citadel only when they are doing an animation, like “talking” to one another. When they are doing the normal idle animation, the name tag reverts above their head again.
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