NVidia 3d Vision glitches
There’s also problems with cinematics background. The background is closer than the characters and it look buggy.
World maps elements, like waypoints, interests points, are deeper than the world maps. They also look weird.
I’m not sure if they have control over this, it might not be a supported feature.
Sounds like the video card is just guessing, but I could be wrong.
It’s a rendering issue in Guild Wars 2 client, despite that it has a “Stereoscopic 3D” option.
The last thing that was fixed in 3D was the revive bar, which was some patch later after the GW2 release almost 2 years ago. Before that, the revive bar was shown on screen level rather than in depth.
I hope this fix can be done the same for the arrow/star/LFG/ANet icons.
It’s a rendering issue in Guild Wars 2 client, despite that it has a “Stereoscopic 3D” option.
The last thing that was fixed in 3D was the revive bar, which was some patch later after the GW2 release almost 2 years ago. Before that, the revive bar was shown on screen level rather than in depth.
I hope this fix can be done the same for the arrow/star/LFG/ANet icons.
This is also an issue. The revive bar show in depth but not the text over it or the skills. So it look buggy too.
I’d love to use 3D Vision more while playing Guild Wars 2
I’ve uploaded 3D vision screenshots of the described bugs
https://mega.co.nz/#!isB0gBZD!Wl9QNbeUDQC4Xfkns-mWltCGK-9Y16ApOvdo8Pgza3I