Necro-Death Magic Minion Master (III) Trait

Necro-Death Magic Minion Master (III) Trait

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Posted by: kakumbien.8047

kakumbien.8047

Q:

This trait reduces all minion primary creating times correctly. But it doesnt reduce secondary skills such as “shadow fiend (haunt),flesh golem (charge) and bone fiend(rigor mortis)”.
Is it a bug or game desing ? If it isnt a bug , Anet must change the statement of trait.Because if flesh golem is a minion skill , also charge must be a minion skill , mustnt it ?

Bone Horn (Charr Engineer)
Bone Fighter (Minionmaster Necro)
Kakumvale (Conditioner Necro)

Necro-Death Magic Minion Master (III) Trait

in Bugs: Game, Forum, Website

Posted by: Zeivu.3615

Zeivu.3615

A:

The wiki states this. Probably not a glitch. I mean, they gotta keep a power check somehow being able to have 6 minion body guards at any given time.