Necro Minions all die when downed
This happens because of the flash of the master. And the developers do not want to fix it. I wrote about this two months ago, I was ignored.
There is a new bug (I think it got introduced somewhere around the September feature patch) where if a Necromancer gets downed, all of their minions also get instantly destroyed. This is a great handicap to a player running a MM build, especially in PvP. (As if we already didn’t have enough troubles with minions deciding to not attack.)
This definitely can’t be intended behaviour either; if it were, then in order for it to be fair, all Mesmer illusions, all Engineer turrets and Ranger pets/spirits also need to instantly die when their player is downed.
This happens because of the flash of the master. And the developers do not want to fix it. I wrote about this two months ago, I was ignored.
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