[Necro] Minions die for no reason in PvE
you are correct..lol i have posted like a dozen topics on this since the 9th ..i think..and bug reports..Anet doesn’t seem to care about the necro’s….i can guarantee if minions was one-hit killing it would have been fixed in a day..but us losing our minions every time we explore or walk to much they don’t care it seems..
It’s a similar case for the mesmer mantra bug that reduces your 3 charges down to 2 on every level scaling transition.
I’m curious now if it will happen to things like spirit weapons, elementals, and turrets.
Same here, when changing to different area’s they all stop and die….