Necromancer Bugs [7/28/15] Post here!

Necromancer Bugs [7/28/15] Post here!

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Posted by: Siva Mira.3546

Siva Mira.3546

There is an old bug thread below but I don’t want to confuse thing up with old and new bugs.
https://forum-en.gw2archive.eu/forum/support/bugs/Necromancer-Bugs-23-6-15-Post-here

This thread will be about what bug is still in the game and need to be fixed.

Grasping Dead: In PvP only, the tooltip said 2 Bleeding but the skill itself applies 3 Bleeding like it is in PvE. I don’t know if the tooltip bugs for the skill itself bugs.
Lingering Curse: In PvP only, when traited it updated Grasping Dead’s tooltip but not the skill itself. Works fine in PvE.
Blood Bond: The healing part of this trait doesn’t work in DS. Since the healing of the active of Signet of Vamprism works in DS. The actual CD on “Lesser Signet of Vampirism” is 30sec and 24sec with SoS trait, but the Tooltip said 20sec and 16sec with SoS trait. The trait will fail if you are not facing your target.

If you have more necro bug, posts it here so we can get it clean up fast.

All is vain.

(edited by Siva Mira.3546)

Necromancer Bugs [7/28/15] Post here!

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Posted by: Siva Mira.3546

Siva Mira.3546

Soul Marks: Marks still get block even after taking Soul Marks.

All is vain.

Necromancer Bugs [7/28/15] Post here!

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Posted by: Australia.9675

Australia.9675

Signet of spite : Applies only 1 bleeding and 1 vunerability. The tooltip said it inflicts 2 bleeding and 5 vunerability.

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Posted by: Crowlia.1987

Crowlia.1987

“Quickening Thirst: Dagger skills recharge faster if activated above the health treshold.”

Tested with 100% HP.

Dagger #2, #3 and #4 fail to get the reduced coooldown under some circumstances.

Dagger #2: Do NOT recharge faster if you cancel the channel. Full recharge duration activates.

Dagger #3: Do NOT recharge faster if you start casting with a target, but target ends up behind you, or out of sight. If the cast finishes with target behind you, it gets the full recharge duration.

Dagger #3 DOES recharge faster without any target at all, do not get these confused.

Dagger #4: Do NOT recharge faster if activated and you immediately turn away from the target. Skill goes off and hits as normal, but full length recharge activates.

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Posted by: Ovid.7135

Ovid.7135

Grandmaster trait lingering curse does not actually increase the duration of scepter skill 2, grasping dead; it changes the skill description’s duration, but not the actual duration of the condition.

Peanut Butter Jelly Times (Swisslips)

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Posted by: Misguided.5139

Misguided.5139

Soul Marks: Marks still get block even after taking Soul Marks.

Just to clarify on this, I’ve seen it reported that the damage occurs but conditions do not.

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Posted by: Siva Mira.3546

Siva Mira.3546

It seems nothing in this thread got fixed. So lets keep this thread visible and I changed the title to [7/28/15].

All is vain.

(edited by Siva Mira.3546)

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Posted by: Thor Rising.7850

Thor Rising.7850

The signet of spite issue is ridiculous. If they decide to give it the putrid mark treatment, I will be kittened.

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Posted by: Omatsuri.4250

Omatsuri.4250

vulnerability doesn’t affect on fear’s damage. Not sure, is it bug or works as intended

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Posted by: Nynuwe.5893

Nynuwe.5893

Flesh Golem still frequently refuses to auto attack target, even after activating its skill. Overall all minions from time to time fail to properly react aggressively when necromancer is attacked first.

When Revenant does better than Necro
in every playstyle imaginable,
they’ll call it a day and release HoT.