Necromancer Minion issues/bugs
I think they changed the health degen rate on the jagged horror. The minions used to last at least 30 seconds. Now with the insane degen, they’re lucky if they can even reach a mob before they die.
It appears to me that the lvl 5 Death Magic trait spawn a jagged horror when you kill an opponent every 30 secs) and the Lich Transformation ultimate’s “Mark Horror” are both bugged in the way that the minions spawned from those skills have an extreme amount of health degeneration, sometimes not even able to land a single blow before dying because of it.
This may be intentional as the minions could only serve as a slight decoy, but I don’t recall it being so in the Beta (especially the ultimate minions). It also makes the minions kind of useless (especially the ultimate minions!).
Can someone confirm this is to be intentional or a bug? Thank you!
Extra: Timed the duration of a single minion’s life to be around 7-8 seconds without any enemy attacking it, losing around 194 health each second at me being lvl 55.
I think they changed the health degen rate on the jagged horror. The minions used to last at least 30 seconds. Now with the insane degen, they’re lucky if they can even reach a mob before they die.
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