Necromancer Minions Dying When Necro Dies
So I’ve gone back through and tested it with multiple traits and different minions out. It appears to be random, it isn’t a trait that I can tell, and it isn’t certain minions, its either all of them or none of them die, and it seems to be maybe 20% of the time, but I have a small sample pool atm.
I am seeing that any of the necro pets who happen to be in the aoe of the explosion from the death of a jagged horror are being killed since the patch. I can run around and keep my main pets out of the range when the jagged horror dies and they live. I let everyone huddle up and when the jagged horror goes boom, so does all my other pets.
I’ve had them die when jagged horror isn’t alive, and minions like Flesh Wurm from far outside his range, so its not just him.
Seems it is also when you cross that invisible line that changes your level up/down in an area. Reports from other necros that when their level changes, pets dies. Seems might be a bug in Flesh Master. I’m not in game right now to dig at this further.
all my minions keep dieing when I am running around the map. I believe it is a bug in the trait flesh master because I took that off and they arnt dieing now
This only happns if you have the the Flesh master trait equipped. Obvoiusly they have broken that trait when the changed it…
Ah okay, thanks for checking that.