Necromancer PvE downed state health.

Necromancer PvE downed state health.

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Posted by: Mimir.4690

Mimir.4690

Bumping, bug hasn’t been fixed in today’s patch.

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Posted by: Targuil.3741

Targuil.3741

Arenanet, I am disappoint.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

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Posted by: AeroJavi.1687

AeroJavi.1687

Incredible… still not a word.

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

This is a pretty bad problem. No wonder I die almost instantly when downed. Kind of defeats the purpose of a downed state, doesn’t it?

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: Mimir.4690

Mimir.4690

ANet has replied to threads with less posts….

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Posted by: Mimir.4690

Mimir.4690

Bumping, because it should be addressed.

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Posted by: Guenselmann.9637

Guenselmann.9637

Can’t be too hard to give a short statement can it?

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Posted by: Kyllaa.1385

Kyllaa.1385

They replied to this on the WvW forums as mention in this thread previously.

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Posted by: Mimir.4690

Mimir.4690

They replied to this on the WvW forums as mention in this thread previously.

A moderator replied. I think a dev response would be more appropriate.

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Posted by: spoj.9672

spoj.9672

They replied to this on the WvW forums as mention in this thread previously.

A moderator replied. I think a dev response would be more appropriate.

I couldnt find that post funnily enough. Would like some acknowledgement that they are aware of the bug on this thread tbh.

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Posted by: Mimir.4690

Mimir.4690

They replied to this on the WvW forums as mention in this thread previously.

A moderator replied. I think a dev response would be more appropriate.

I couldnt find that post funnily enough. Would like some acknowledgement that they are aware of the bug on this thread tbh.

https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/WvW-Necro-1-3-HP-when-downed/first#post1887183

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Posted by: Kyllaa.1385

Kyllaa.1385

Thanks for posting that Andrea, didn’t have time to search for it before. But there you go.

And sometimes a moderator is all we’re good enough to get… at least they’re active on these forums, unlike the Mac client forums lol.

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Posted by: Execrable.1064

Execrable.1064

Guys we are feeling like we are less valuable customers. It’s hard to not feel this way when other classes’ serious bugs get addressed far more quickly. Something from the developers would really be appreciated.

80s – elementalist, engineer, guardian, mesmer, necromancer

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Posted by: Mimir.4690

Mimir.4690

Thanks for posting that Andrea, didn’t have time to search for it before. But there you go.

And sometimes a moderator is all we’re good enough to get… at least they’re active on these forums, unlike the Mac client forums lol.

Ah, back when I used a Mac computer… Fan sites were always more helpful haha.

I hope we get more than just a moderator response. If we reach 100 posts without a dev, I’ll be pretty surprised.

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Posted by: Mimir.4690

Mimir.4690

Bumping, still hoping for some kind of Dev response (even a… “We are aware of the issue” would suffice!)

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Posted by: AeroJavi.1687

AeroJavi.1687

Still nothing on this from the devs?

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Posted by: Equinox.4195

Equinox.4195

No response yet?

Equinox the Undying – Thug Necromancer
http://www.youtube.com/EPEquinox

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Posted by: Execrable.1064

Execrable.1064

Have we given up on this? Lesigh.

80s – elementalist, engineer, guardian, mesmer, necromancer

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Posted by: Syberius.2301

Syberius.2301

Never give up.
Loren Ipsum

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Posted by: lynspottery.6529

lynspottery.6529

Guaranteed that anet already knows about this, and this never gets an official acknowledgement. It will simply get snuck into a large batch of game updates, so people will not notice.

It’s called “stealth fix”…happens all the time to things they don’t talk about.

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Posted by: Panhauramix.2784

Panhauramix.2784

Wooooooooo Page 3, time for a monday bump!

80’s: Razdhül Necro/Desire Mesmer/ Ykarys War/ Yphrit Ele/
Panhauramix Guardian/Pistoleros Engineer/ Orbite Thief
Gates of Madness – Leader of Homicide Volontaire [HV]

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Posted by: Mimir.4690

Mimir.4690

And time for a Friday bump! (unless this has been fixed since I’ve been gone)

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Posted by: Panhauramix.2784

Panhauramix.2784

Latest news: Seems Jon Peters tested it and felt there was no bug…… Even after proof on our side that there is indeed a problem with our downed health.

We really need to bring this to light and have answers to our questions. If there’s no bug, can Anet please show us the number? I’m really sorry but I do die a lot faster, and cannot withstand a simple 2v2 or even 1v1 on my necro if I go down, and 2v2 are a joke to survive on all my other professions. It does need fixing.

Please keep it up there!

80’s: Razdhül Necro/Desire Mesmer/ Ykarys War/ Yphrit Ele/
Panhauramix Guardian/Pistoleros Engineer/ Orbite Thief
Gates of Madness – Leader of Homicide Volontaire [HV]

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Posted by: Softspoken.2410

Softspoken.2410

Just tested this again in PvE and WvW. When I multiply the number shown as a degen tick by 40, my thief tends to have triple his base health when downed. My necromancer, by the same calculation, has an equivalent amount of health between downed state and regular.

Comparatively 1/3rd health of other classes.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

(edited by Softspoken.2410)

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Posted by: Mimir.4690

Mimir.4690

Latest news: Seems Jon Peters tested it and felt there was no bug…… Even after proof on our side that there is indeed a problem with our downed health.

We really need to bring this to light and have answers to our questions. If there’s no bug, can Anet please show us the number? I’m really sorry but I do die a lot faster, and cannot withstand a simple 2v2 or even 1v1 on my necro if I go down, and 2v2 are a joke to survive on all my other professions. It does need fixing.

Please keep it up there!

Is there a link to somewhere where Jon Peters tested this? Every single player in the game that has tested it has said there are problems, and I’m wondering how he isn’t seeing it.

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Posted by: LameFox.6349

LameFox.6349

Oh, is that why it always gets annihilated in downed state? I’d honestly started to wish it would just skip straight to death and spare me the few seconds of futility.

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Posted by: Ruruuiye.8912

Ruruuiye.8912

There has got to be some internal reason they’re pointedly ignoring this.

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Posted by: Mimir.4690

Mimir.4690

There has got to be some internal reason they’re pointedly ignoring this.

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Posted by: AeroJavi.1687

AeroJavi.1687

There has got to be some internal reason they’re pointedly ignoring this.

Laziness?

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Posted by: Mimir.4690

Mimir.4690

This is still a bug, so I’m going to bump this.

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Posted by: Syberius.2301

Syberius.2301

Can anyone from ANet be so kind and stop ignoring our problem please?

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Posted by: Kyllaa.1385

Kyllaa.1385

Lots of things are being ignored

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Posted by: Will Dissolver.5941

Will Dissolver.5941

Bumpifying.

Anet, I love you guys, and I love my Necromancer.

I have been able to stand up to everything I’ve come across thus far with several different combinations of skills, including the much maligned minions.

But it IS irritating that if I make a goof, and go down, I am toast in seconds regardless of my best efforts.

You can test this. Go to Queensdale. Aggro three level 5 bandits. Let them down you. Attempt to survive. I absolutely guarantee you get killed. Regardless of your level, gear, or any other factor, you’re dead once you’re downed. The downed skill 1 / life leech attack will take 80% of a level 5 bandit’s health in one channel. You will still die.

My guardian isn’t even level 50, and has better survivability in downed state than my level 80 necro.

Whyyyyyyyyyy?!

My level 15 mesmer can stand up to abuse in downed better than my level 80 necro.

Whyyyyyyyyyy?!

Dude, I know you guys are rocking the updates, and have a ton of work on your plate, but whatever calculation results in this problem cannot be that hard to find and fix.

I know this is low priority, or someone would have replied by now, but please fix this.

I’m primarily a solo explorer, and being able to survive from downed is a major issue for me; most of the time there IS no-one around to give me a hand. I don’t always dig going way back to the waypoint… from 10 meters from the activation zone for the next waypoint.

Thanks for taking the time to read this.

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Posted by: Syberius.2301

Syberius.2301