Necromancer: Reanimator

Necromancer: Reanimator

in Bugs: Game, Forum, Website

Posted by: AreeSoothsayer.1068

AreeSoothsayer.1068

Some old posts were listed in the bug section about the spawning and rapid death of the minion. As of now it’s utterly useless. Does little damage for One Single Hit IF it actually makes it to a mob. Why should it die? It’s spawned from a body, not manifested through necromatic magics from the earth.

I’d understand if reanimator actually did what the word ment and reanimated a mob to fight for you for a time before death took it again. Say 30 seconds up with a 30 second recast timer. Veteran and Champion mobs being immune. Perhaps a shorter recast timer, like 15 seconds allowing a person to have 2 more mobs going at a time.

Either that or remove the 20% health drain and let the little buggers remain up. It’s not like they’re massively powerful like hunter pets. Or useful in the extreme like mesmer or damage dealing machines like the elementals at the Elementalist’s disposal.

Necromancer: Reanimator

in Bugs: Game, Forum, Website

Posted by: Fendelphi.7951

Fendelphi.7951

That is not really a bug is it?
Im not saying that you are wrong, but it has nothing to do with bugs.

What I would like is better AI for the minions. They Can deal good enough damage(about 2500 crits at lvl 80 for the standard boneminions when they detonate), but it is hard to actually focus target with them(they attack very randomly from my experience, and run after targets you dont are not engaging).