Necromancer - Spectral Wall, says 10%, actually gives 3%
Second. I also noticed this problem.
The necromancer spell, “Spectral Wall” is described as providing 10 stacks of Vulnerability (10% increased incoming damage) to enemies that pass through it, but upon testing on multiple enemy types multiple times, it only shows as applying 3 stacks (3%) of the vulnerability condition.
The secondary effect of applying the Protection boon to allies works just fine, durations seem fine, just the intensity of the vulnerability seems to be broken.
I play human necromancer on Anvil Rock, was testing this in Kessex Hills on drakes, basilisks, bandits, moas, skales, and other things.
Second. I also noticed this problem.
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