(edited by Leablo.2651)
New right click behavior
I honestly cannot imagine why anyone would have the “Rightclick to interact/attack” option on. I highly recommend turning it off and simply using leftclick to target. It solves the issue you just mentioned.
- The recently added option to ‘Disable Right-click Targeting’ has helped with the linked issue of randomly selecting a nearby friendly target while moving your camera with the right mouse button. This happens because the mouse tracking has an issue to where the game reads you as releasing the mouse button (despite your having never released it) and then re-‘clicks’ the button down quickly. Due to this issue, if your cursor was over/near another friendly, then they become your new target as if you had intentionally clicked on them to select them.
You may find it helpful to uncheck the “Right-click to interact/attack” option. It helps stop the random NPC selection when the right mouse button starts having this tracking loss issue.
I also check the “Double-click to interact/attack” option so I interact with NPCs with a double left click.
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I honestly cannot imagine why anyone would have the “Rightclick to interact/attack” option on. I highly recommend turning it off and simply using leftclick to target. It solves the issue you just mentioned.
I think you need a better imagination if you can’t figure out the appeal of reducing the number of inputs by 50%. Your suggested workaround is fine for the moment but it doesn’t at all solve the issue that was raised; technically you’re off-topic.