Norn F Ranger Gsword Animation

Norn F Ranger Gsword Animation

in Bugs: Game, Forum, Website

Posted by: Rhyse.8179

Rhyse.8179

There is a timing bug in the Norn Female Ranger’s Greatsword animation that makes it appear jerky or stuttery.

The Norn Female Greatsword attack chain usually consists of 3 strikes:
Strike 1: A downward slash, from top right to left of the character.
Strike 2: A downward slash, from top left to bottom right.
Strike 3: An upward slash, from bottom right to upper center.

With the ranger, the ability #1 Greatsword attack ability replaces the 3rd strike with a 360 degree spin and strike from top left to bottom right. However, there is a brief timing gap, where after Strike 2, but before Ranger 3, the character gets into position for Strike 3 before going into the Ranger 3 animation. The result is that the transition from Strike 2 to Ranger 3 does not line up, and the instant position change creates a jerky, stutter like effect.

The attachment shows the end of Strike 2, and the beginning of Ranger 3. The error occurs in between the two frames shown, which are very close together (my reflexes are not good enough to catch the exact moment). I’ve highlighted the area where the error can best be seen in game. Follow the sword tip, it will warp from the behind-the-character position on the left, into a right-of-the-character position as shown on the right. The body position will distort at the same time.

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(edited by Moderator)