Not getting credit for Champion Slayer
If you dont get exp from the champion it will not count.
See this for reference:
https://forum-en.gw2archive.eu/forum/support/bugs/Limited-amount-of-people-getting-loot/
This is because of a different issue where it seems there is a cap of how many players can actually get kill credit from a mob when an excessive amount of players are attacking it. You see this quite often with mega-bosses like the Karka Queen. You can deal enough damage to it to get gold credit for the event (and you’ll get the bonus chest and ground chest), but you won’t actually get XP from the boss itself, and getting that XP is the requirement for getting corpse loot (including the Champ bag) from them.
This is what sucks the most about event scheduling and megaserver.
Like what has been discussed many times over, the kill credit shouldn’t be limited to a “first-in-best-dressed” scenario like we have now, especially with the amount of people the megaserver brings to each event. The loot from the boss, the experience from the kill (again provided you do enough damage), and the reward (gold badge, karma, exp and coin) should be shared equally between all participants of the kill… not those who happened to get in first.
“Obtaining a legendary should be done through legendary feats…
Not luck and credit cards.”
This is because of a different issue where it seems there is a cap of how many players can actually get kill credit from a mob when an excessive amount of players are attacking it. You see this quite often with mega-bosses like the Karka Queen. You can deal enough damage to it to get gold credit for the event (and you’ll get the bonus chest and ground chest), but you won’t actually get XP from the boss itself, and getting that XP is the requirement for getting corpse loot (including the Champ bag) from them.
I’ve theorized this before as well. There is a ‘tag cap’, if you will, and for sake of argument, let’s say it’s 30. And you come across Awesome Boss and 30 level 1 characters are all hitting it. AB doesn’t hit very hard, so they are all still alive, and they’ve been fighting it for an hour and only have it down 10%. You come along, the 31st person, and help them finish off that last 90% in 20 seconds. You get nothing, and like it.
Not sure if the cap was an over sight or had some sadistic reasoning behind it, but it doesn’t make much sense. It’s the root cause of why you hit a champion and do at least enough damage that would warrant a blue bag but get nothing.