Note delays on Musical Harp
Hey Rangelost, I’ll look into this. Thanks for the report!
yes I am having the same issues with FND but only seems to happen when i play delayed style playing ive been able to recreate this issue by doing this
when having the harp play hit 8 do nothing until charater starts to drops harp. then play 87 what is comes out to is 8/7 witch is a note roll. its probably more of an issue with animation because the harp the game considers it to be a weapon (pystel) and because your interrupting that pystal animation and pulling the harp to the fingures to play it could be an issue with animation and trying to sync audio with animation.
hope that helps
I wonder if other odd things may be related somehow? Probably needs it’s own post though I assume?
For example, one person does /sleep and other people come into the area. They still see the “player goes to sleep” emote, but they can see the character standing, and see that character go into combat animation for a few seconds every so often.
Lunacy Solacio, that’s been the case before the March 18th patch. It’s unrelated to the current bug, so I’d say it needs its own post. It happens a lot to me and can be rather confusing at times!
While I’m at it, I’d like to clarify a little detail to help reproduce the bug: it only occur after an approximately 1 second pause between two notes. If you try playing the same note repeatedly slower and slower, it is bound to eventually happen.
On a side note, there’s been an issue with the Flute for as long as I can remember. If you play the flute continuously for a while, the playing animation will eventually end and shift into the combat stance animation, even if you keep playing. I think it’s related to the auto-sheathe weapons feature, which I really wish was optional! I’d really appreciate the flute more if the animation didn’t end prematurely!
Thanks a lot and keep up the good work, I can’t wait for more musical instruments to hit the Black Lion market! (Maybe a cheap percussion instrument for people to play along?)
There is definitely some wonkiness with the “grace period” between animations. Thanks again for the reports! We’ll get it sorted out as quickly as possible.
Boop!
As of April 10th 2014, this issue remains unresolved. I like the drum, though!
Keep up the good work!
First note delay will be removed from Drum and Harp on Apr 15.
First note delay will be removed from Drum and Harp on Apr 15.
Thanks, Curtis. You guys are da best!
This issue has been resolved. Thanks a lot and stay awesome!