Obstructed and out of range projectiles

Obstructed and out of range projectiles

in Bugs: Game, Forum, Website

Posted by: Mireles Lore.5942

Mireles Lore.5942

I am starting to wonder if it isn’t just me….

But has anyone noticed that this game’s projectiles are just wonky and buggy sometimes, especially the slow moving ones?

I seem to get obstructed projectiles when clearly there isn’t anything in the way. Also out of range when they are clearly in range of your attacks, but these may be just stray on slow moving projectiles.

I can’t seem to reliability recreate the circumstances so I haven’t been able to take any screenshots. I am just tired of being obstructed by things that are not there and it changing results in the game.

Director – Xunlai Heroic Service Agents [XHSA] | Yak’s Bend
http://xunlaiheroes.wix.com/xhsa

Obstructed and out of range projectiles

in Bugs: Game, Forum, Website

Posted by: Sariel V.7024

Sariel V.7024

I’ve seen the obstructed ones… I usually joke that the target is getting in the way of itself, which I think is true to some extent. Usually there is some change in elevation involved that I think must be throwing things off.

Obstructed and out of range projectiles

in Bugs: Game, Forum, Website

Posted by: Blude.6812

Blude.6812

I love how my direct shots are obstructed but the targeted enemies’ shots, coming across the same barrier/rock/different level are not, and are hitting me for damage. The enemy shots are passing through the obstruction.
Hate when I am outside of enemy AOE circles and they connect for damage but not the other way around.
It may be a different issue from the OPs’ though. But I have noticed that the obstructed warning is up but it is a oneway street.