Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist
Targeting was re-broken on 9/9. There are numerous other Game Bugs Forum threads to this effect, and nothing has been acknowledged or fixed. Specifically, pressing the key to target “Closest Enemy” is completely busted, and trying to TAB to select the next or previous desired enemy is also working poorly.
Yellow targets should never be selected. (Closest Enemy/Next Enemy/Previous Enemy… do you see the commonality here? Enemies!)
Targeting should preference enemies in your field of vision first.
Target Next should go to the next furthest enemy, and keep stepping outwards as you press Tab.
This was all so functional in GW1. Never a problem. Since 9/9 I’m having to go real slow and deliberate in combat just to make sure I’m targeting the guy who’s attacking me and not aggroing a monster offscreen. Not cool.
In fact, targeting has never been working as it really should… there is already a long thread about it: https://forum-en.gw2archive.eu/forum/support/bugs/Targeting-Still-Broken-Please-Fix-It/
Yeah, like I said, there are numerous other threads in this forum. And I can’t really think of a more important, more basic issue than proper targeting in a game revolving around combat. Can you? So where’s the acknowledgement and the bug fix?
Yeah, like I said, there are numerous other threads in this forum. And I can’t really think of a more important, more basic issue than proper targeting in a game revolving around combat. Can you? So where’s the acknowledgement and the bug fix?
Yeah, it’s the most basic thing for playing this game. It’s the basic foundation of the main game mechanic.
Also, I just wanted to mention that thread as it’s one that has had most visibility lately, even though no dev responses there :/
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