Passive effects of Signets

Passive effects of Signets

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Posted by: bezim bezec.8635

bezim bezec.8635

Hi,

The 28th January 2013 patch produced a game-breaking bug. This bug affects my Ranger, and am unsure if the same problem exists on other classes, but my Signets passive effects are randomly turning themselves off. I’d be in a tournament, and suddenly my Signet of the Wild passive effect isn’t shown active via buff bar or working as intended.

This is an easily replicated bug which can be achieved by joining a pvp match and checking your signet passive effects once in a while. The passive effects come back after death, but as soon as you get in combat again it gets removed 80% of the time.

I have replicated this bug with another Ranger friend.

Thanks

Passive effects of Signets

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Posted by: Sylosis.7125

Sylosis.7125

Ok so not just Thief class that is having this bug then….

Passive effects of Signets

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Posted by: Elli.4085

Elli.4085

Tried this out with my Signet of the Locust and I get the same results. The passive effect seems to be okay during games for me, but it ALWAYS resets on entering a new game, I have to switch it out for another utility skill then add it back in. Really frustrating at the least.. ^^’

Passive effects of Signets

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Posted by: Unpokeable.1786

Unpokeable.1786

I am noticing this too. They are consistently turned off when I first enter a map and also seem to be randomly turning off during fights.

Passive effects of Signets

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Posted by: Flaming Catz.7349

Flaming Catz.7349

I can’t tell for sure if my signets are working properly. At the very least there is text problem on my Elementalist. For signet of air the passive effect states 25% swiftness but if you arrow over the effect icon it says that there is a 10% swiftness boost. By removing the signet I can tell that I am getting a Swiftness boost from the signet but I can’t tell if it’s 10% or 25%. And if it is 10% is it a glitch or did they rebalance the skill and didn’t fix the description.

Passive effects of Signets

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Posted by: Khisanth.2948

Khisanth.2948

I can’t tell for sure if my signets are working properly. At the very least there is text problem on my Elementalist. For signet of air the passive effect states 25% swiftness but if you arrow over the effect icon it says that there is a 10% swiftness boost. By removing the signet I can tell that I am getting a Swiftness boost from the signet but I can’t tell if it’s 10% or 25%. And if it is 10% is it a glitch or did they rebalance the skill and didn’t fix the description.

Fairly certain it’s just a error in the tooltip. Checked by seeing how far my thief runs with Signet of Shadows and how far my ele runs with Signet of Air from the same starting point. The distance was more of less the same.

Passive effects of Signets

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Posted by: Sylosis.7125

Sylosis.7125

This is a major bug, i cannot play this signet in spvp, its a deal closer….or game breaker. It’s even broken sometimes out of combat and i have to manually switch it out then back in to get it to work….this needs fix asap.

Passive effects of Signets

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Posted by: Wanderer.5471

Wanderer.5471

yeah i noticed this earlier, so glad to have found this thread. i switched them in and out, but i might have forgotten after a few matches, or maybe they just switch off randomly, but i lost in a 1v1 battle which almost never happens :P and i noticed in the last few seconds that my signet wasn’t ticking! I have literally had to stop playing the ranger signet build i use, and that’s the only class i play atm, so for me this is game-breaking.

Passive effects of Signets

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Posted by: Sylosis.7125

Sylosis.7125

bump, still broken in wvw , spvp and pve

Passive effects of Signets

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Posted by: bezim bezec.8635

bezim bezec.8635

This is happening again in spvp and tpvp