L’enfer, c’est les autres
Saw some folks using siege in brand new out-of-the way places around home borderland spawn last night when I went onto map for the first time really since the last patch.
I’m ok with siege that can be countered, even if it’s in invulnerable spots — it’s cheesy, but at least you can take it down with counter siege. There are options. I know a lot of people don’t even tolerate that and are upset by it.
However, I witnessed some placements last night that were impossible to counter. Since the last patch and the invulnerable zone around spawn was reduced a great deal, players are finding all kinds of creative “cheat” areas. Having no way to counter these new placements, because of the adjustment in the area since last patch, kind of makes them unfair, and I see them as an exploit.
Can I recommend changing that invulnerable zone back the way it was? People are abusing the new areas at the moment.
Thread in WvW about it too: https://forum-en.gw2archive.eu/forum/game/wuv/Fix-the-spawn-seige-exploit-now/first#post5437011
None of the spots I saw last night are in this above thread. They’re worse. But I don’t want to share them so they get exploited.
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