Permanent Knockdown.
You mean the “downed” animation is stuck, but otherwise you can move and act as normal?
Do you even lift, bro?
No, I mean I actually can’t move at all. I just stay on the floor :/
That’s very odd. Sometimes I get the odd bug where the animation doesn’t end (my character slides across the ground on his back when I move!) but I’ve never encountered anything like that.
Do you even lift, bro?
That’s very odd.
It might be odd but it’s been in the game since beta. Happens in a lot of situations. It seems to be related to the fact that the animation system has the ability to disable parts of the user interface (namely, movement control).
For example, if you try to pick up some object while moving but that action fails (because the object despawns or someone else picks it up at the same time), your character will be stuck moving in its previous direction for the duration of the “pick up” animation. I’ve seen people walk off the ledge on the Jade Maw fractal boss several times because of this.
Other symptoms of this weird animation vs. control system include being unable to swap weapons using a keyboard shortcut or the swap weapon button on the skill bar (the button in the hero panel doesn’t get disabled, though) and being frozen in place for no apparent reason for up to 30 seconds (not just when you’re knocked down, happens a lot when using a staff on an elementalist), unless you cast certain spells that make you move.