Personal story conversion sound level bug

Personal story conversion sound level bug

in Bugs: Game, Forum, Website

Posted by: Herem.2817

Herem.2817

There seem to be issues with hearing the dialog in personal stories which occurs outside of the main splash screen conversations. The issue seems to relate to the source of the sound being anchored to your character’s position at which the conversation starts. So for instance if a conversation starts as you are running towards the target character the sound will actually decrease as you get closer to the target instead of getting louder.

This can is especially bad where the target who is speaking is moving, for instance some of the quests where Trahearne is talking to you as he moves around where the sound disappears completely.

The balance of sound seems to shift from one ear to another as you rotate, however the volume tails off too quickly so that you can literally hear next to nothing when your characters ear turns approximately 90 degrees from the source. This means if you are looking directly at the source the volume is very quiet very in both ears and you have to turn at right angles to get a decent amount of volume in one ear to hear the dialog clearly (At which point there is no dialog volume at all in the other ear).

I have tried adjusting all of the various volume settings up and down and nothing seems to affect the volume of these conversations. The sounds seems to be perfect for everything other than these dialogs so this is not a problem with all sound levels.