Q:
Ping only in Guild Wars 2, Why?
You can use something like pingplotter to ascertain where the issue is. Do be aware the in-game ‘ping’ includes server processing time.
Good luck.
Do you have the misfortune of going through Telia’s network somewhere?
This question is slighty biased and already very mad at arena net but i’ll give it a go hoping for insightful answer.
Coming from someone who knows very little about connections/IPs/routes…ect i apply logic instead:
How come when i play starcraft 2, overwatch, COD, hell even when i played gw1 i had perfect FPS and Ping, but SPECIFICALLY, when i play guild wars 2, i get average 250 ping sometimes up to 400 average?
Now once again i’m not an expert, but either 1. arena net doesn’t know how to make servers or 2. i’m a very unfortunate player living in Paris and the connection takes a weird route to their server (in germany i think for EU?) maybe which brings me back to point number 1.
More importantly, if it is coming from me how do i fix this?
https://www.pingplotter.com/fix-your-network is a good guide to using PingPlotter to track down where the issue is. The discrepancy with GW1 vs GW2 is interesting, though. I’d expect those to take the same path from your computer to the servers, unless you are playing one in the US and one in the EU or something?
Anyway, I’d suggest taking it to a support ticket once you have done the initial diagnosis with pingplotter and have a better picture of where the issue is. (or you can post screencaps here and we can help you understand what they mean.)
Finally, I know it’s annoying, but it’s worth remembering that there is a chance this is outside of anet’s hands — it looks like NCSoft are involved in their server hosting in the US, and so I’d guess in the EU as well, which means there could be three or four different companies all playing “point the finger of blame” while folks try and work on this.
I already tried WTFast, anet is not gonna learn how to make servers over the night, and i can’t tell my internet provider “Everything works great except for GW2, fix this pls…”.
For what it is worth, WTFast seems to be a VPN, which can sometimes help with latency problem because it routes you via a different path than the troubled one.
However, while a VPN can help by changing the route, it’s … difficult for a VPN alone to improve latency compared to directly routing to the remote end. It really requires that your VPN (or proxy, as a non-encrypted version may be called) not just compensate for the extra latency that is added by routing to their servers, and the software processing required to send the traffic to the final destination, but it then needs to have a faster route to the servers of the game company.
That is the sort of thing that companies like Google, Facebook, and Netflix pay literally hundreds of millions of dollars if you can achieve. It’s… not completely technically impossible that they do what they say, but I would strongly suggest that it’s unlikely to deliver on their advertised improvements.