Pingspike & lags in Obsidian Sanctum
Public beta test server one week prior the scheduled releases would fix giantic issues like this. Lagspikes are the worst thing that can happen to MMO.
(posted this as a comment on reddit here: https://www.reddit.com/r/Guildwars2/comments/3bydbe/is_anything_being_done_about_the_lag/)
Experiencing major lag-issues in the Gunnar’s Hold – Vizunah – Riverside Matchup when entering Obsidian Sanctum.
We tried to scrim yesterday and tuesday and it was unplayable for both sides. After leaving the map the ping takes a few minutes to drop.
Must be a server issue as we (Riverside) are from Germany and our scrim partner (Gunnar’s Hold) is EU and both reported major issues (people dropping dead without taking any damage, huge skilldelays, freezes& disconnects).
Time must’ve been around 21:00 – 22:00 cest
Public beta test server one week prior the scheduled releases would fix giantic issues like this. Lagspikes are the worst thing that can happen to MMO.
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