Projectiles fire into the GROUND by default

Projectiles fire into the GROUND by default

in Bugs: Game, Forum, Website

Posted by: Brew Pinch.5731

Brew Pinch.5731

Major and ridiculous issue affecting many weapons for many classes. The default angle of fire on projectile weapons is a sharply declining slope. The is terrible for cone AoE or penetrating projectiles (which seem significantly weaker to adjust for penetration), and for some abilities can COMPLETELY NEGATE their damage.
Abilities should travel PARALLEL to the ground unless the target is literally below your character.

Fixing this would also allow devs to avoid considering adding effects for when projectiles hit the ground. Does anyone else find it ruins immersion when bullets/fire/necrotic hands pass carelessly through the floor?

Moving the camera pivot point to your characters head instead of their waist may help alleviate a portion of this issue (in conjunction with solving others)

(edited by Brew Pinch.5731)