Protector's Strike glitch (again, yep)
Game Designer
Thanks for the report, we’re testing some fixes for this now.
-Karl
Protector’s Strike and pretty much any other ability that constitutes a channel and triggers a reactive upon being hit, can be exploited by simply jumping in the air and thus preventing the reactive to be executed.
The result is that you will keep blocking for the entire duration of Protector’s Strike instead of just the next hit (simply because the channel does not get interrupted, because the reactive strike that should interrupt it can not be executed while you are jumping).
Game Designer
Thanks for the report, we’re testing some fixes for this now.
-Karl
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