Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist
The Guardian Trait RENEWED JUSTICE is supposed to recharge Virtue of Justice when I kill a foe. Several times now, it has quit working for me. This seems to happen mostly after having done a LOT of killing, so possibly I am running into an upper limit on the number of times it will do its job in a single session?
I ran experiments the last time this bug affected me. I waited about 5-10 minutes between fights, then attacked lone foes using Virtue of Justice. No change; it still wasn’t being recharged after I killed them. So a “cooldown period” wasn’t helpful.
The bug finally fixed itself after I used a waypoint (far enough away that it required a loading screen) to “reset” myself.
This bug was a major pain when I was doing Claw Island (tons of bad guys), and another event involving wave after wave of enemies. I rely on my Virtues a fair amount, and lacking the Renewed Justice effect had me hurting at times.
Please check into what is making it stop working every now and then.
It happened again last night (once again helping a Guildie on Claw Island). It has been suggested that it doesn’t activate against things for which I get no XP. I am downleveled, so it’s no walk in the park. I wasn’t watching my XP bar, but I assume I should be getting experience.
Please fix this bug. I can’t find a workaround like my Waypoint fix while I’m in a Storyline instance.
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