[Raid] Bugged Keep Construct

[Raid] Bugged Keep Construct

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Posted by: Kougeki.5782

Kougeki.5782

it appears that there are some bugs in the keep construct fight. There are four main issues I observed during my groups standard Wednesday night runs.

1) the fight starts as soon as the first person enters the room (possibly intentional on the devs part)

2) if anyone tries to cross the threshold of the door more than half a second after the first person enters combat, they are immediately killed (this can be replicated if you try to walk outside the room once you have entered it)

3) Once you get into the fight, keep construct may randomly de-aggro off the tank and just start walking away, making much harder to destroy the statue projections on him

4) The statue projections will randomly disengage from their fixated target and start walking backwards away from the aforementioned fixated target

Thought I would post these bugs as I haven’t seen anything on /r/guildwars2 or the bug forums on it yet. If my group decides to attempt KC again tonight i will try to post a video link here to demonstrate the bugs

[Raid] Bugged Keep Construct

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Posted by: Tarjas Shadow.4719

Tarjas Shadow.4719

Can confirm every point writen above

[Raid] Bugged Keep Construct

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Posted by: Muhandias.7453

Muhandias.7453

Just experienced all of these bugs in our raid tonight. Seems like last weeks patch really bugged this fight.

[Raid] Bugged Keep Construct

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Posted by: Cynz.9437

Cynz.9437

Yeah unable to do KC because of this.

All is Vain~
[Teef] guild :>

[Raid] Bugged Keep Construct

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Posted by: Kougeki.5782

Kougeki.5782

For those who are interested, My group was able to get a kill on this fight by running a 5/5 mirror comp 2 mesmers, 2 ps warriors, 2 magi druids, and 4 staff eles.

To get around the entry bug we had one of the chronos use mass invisibility to make sure we all made it in before the start of the fight.

after that the fight plays out like normal and you just have to pray the fixations don’t moonwalk away from the group

you do have to be a bit extra conscious of CC though since the chrono losses the extra gravity well/signet of humility

[Raid] Bugged Keep Construct

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Posted by: ryandeniszorro.6735

ryandeniszorro.6735

U know what actually could work too, anet fixing it.
On serious note, if u wipe when entering , you can all spawn fast, run in while he is not respawned yet. After that u need to pray for spirits to be , around boss.

[Raid] Bugged Keep Construct

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Posted by: Cynz.9437

Cynz.9437

For those who are interested, My group was able to get a kill on this fight by running a 5/5 mirror comp 2 mesmers, 2 ps warriors, 2 magi druids, and 4 staff eles.

To get around the entry bug we had one of the chronos use mass invisibility to make sure we all made it in before the start of the fight.

after that the fight plays out like normal and you just have to pray the fixations don’t moonwalk away from the group

you do have to be a bit extra conscious of CC though since the chrono losses the extra gravity well/signet of humility

Couldn’t get a single fight yet where add didn’t start to moonwalk.

All is Vain~
[Teef] guild :>