Rampant player invulnerability in WvW
You’re near their safe areas. I think it could use some adjusting: If you exit the invulnerability zone, and enter combat, you will not become invulnerable again until you exit combat.
I understand the need for it to prevent just overrunning the final area for a server, but it’s not entirely clear where those lines are, and people abuse the hell out of it and will retreat into their invulnerable zone while continuing to attack.
If they want to attack, they need to give up their invuln.
“To strive, to seek, to find, and not to yield.”