Randomly disconnecting from the game

Randomly disconnecting from the game

in Bugs: Game, Forum, Website

Posted by: Kalavier.1097

Kalavier.1097

I’ve noticed this happening a bit, especially after the big update… usually it’s little more then a minor annoyance that I just load the area back up with, but I’ve seen it happen a good bit at world bosses, dungeons/fractals (especially toward the end or at bosses), and even guild missions a few times.

Because I notice it purely when it’s a rush to get back in, I don’t take note of the pop up message to see if there is an error listed alongside with it.

Randomly disconnecting from the game

in Bugs: Game, Forum, Website

Posted by: Kalavier.1097

Kalavier.1097

Apparently it is code… code=7:11:3:191:101

I’ve exited the game and let it sit for a while before going back in, I’ve added the ports listed (from the help page here… https://help.guildwars2.com/entries/38813526-Common-Error-Codes) to firewall and it’s still causing these issues….

Was way worse last night, was better somewhat this morning (but still happened off and on).

Randomly disconnecting from the game

in Bugs: Game, Forum, Website

Posted by: radiantglyph.9085

radiantglyph.9085

Noticed this too, and yes it does seem to be happening with greater frequency around the world bosses than anywhere else. I seem to get it a lot around the major ones like Tequatl and Jormag and it does seem to have started with the patch. Quite a sizeable number of my guildmates have been affected at the boss sites, and have been mentioning doing fractals and dungeons and getting cheated out of their rewards by this random disconnect as well.

Also before the patch I had no technical issues entering packed-full maps and staying there with no issues (I’ve regularly done Tequatl since September, just by way of example), but since the Megaserver patch dropped I’ve had to turn my player model count settings all the way down, and even turn the nametags off just to stop full crashes of the client as well, and they always seem to happen only where a large number of players are coming together, like bosses and wvw. Just to reiterate, player population causing crashes and disconnects was not an issue before the patch.