Ranger Pets Keep Conditions After Re-spawn
I’ve noticed this too. Bleeds, poisons, damage taken (they are not full health on respawn), all still present at respawn. No details here either, sorry. Seems to happen on all maps.
Recently I have been noticing a few instances where I’ll be playing sPvP on my Ranger, and after I die and respawn my pet will still have pre-existing conditions like Poison or Bleeding ticking on them after reviving. I assume these conditions are intended to be wiped upon a respawn.
Sorry I can’t be more specific. To be honest I don’t remember exactly what conditions they were or what other circumstances were going on at the time — but I do distinctly remember seeing DoTs ticking on my pet after I’d respawned back at home, so it had to be Poison, Bleeding, Burning, that kind of thing. Has anyone else noticed this lately, and can provide more details?
I’ve noticed this too. Bleeds, poisons, damage taken (they are not full health on respawn), all still present at respawn. No details here either, sorry. Seems to happen on all maps.
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