[Ranger][Pics] Two-Handed Training trait bug
Hum, tooltip is one thing and the skill could be quite another. Anet has a long history of inaccurate tooltips.
Try hitting a few golems (at least 10 with and 10 without the trait) in HoTM. Average the values, see if there’s a bug indeed. I’d pick an amulet without crit to get non-crit values.
Hum, tooltip is one thing and the skill could be quite another. Anet has a long history of inaccurate tooltips.
Try hitting a few golems (at least 10 with and 10 without the trait) in HoTM. Average the values, see if there’s a bug indeed. I’d pick an amulet without crit to get non-crit values.
Apparently you aren’t reading what he’s getting.
If a skill is lowered by adding a trait, the trait is bugged.
Hum, tooltip is one thing and the skill could be quite another. Anet has a long history of inaccurate tooltips.
Try hitting a few golems (at least 10 with and 10 without the trait) in HoTM. Average the values, see if there’s a bug indeed. I’d pick an amulet without crit to get non-crit values.
Apparently you aren’t reading what he’s getting.
If a skill is lowered by adding a trait, the trait is bugged.
…if the tooltip display damage is lowered, but the actual damage is increased, there is still a bug, but a vastly less significant one than if the actual damage is lowered, yes?
Which is what that post was all about. It’s intended to help identify where the problem is found, because in the past tooltip errors that were not matched with symmetrical actual damage number errors have been common.