I did some testing tonight in a post-victory dungeon situation, as I noticed a potential problem earlier in the evening. I drop sun, stone and frost spirit. Obviously, it’s hard to tell when the 10% damage bonus of frost spirit kicks in.
However, when traited with Vigorous Spirits, both Sun Spirit and Stone Spirit have a 70% chance to trigger ON HIT, both protection and burning.
From my testing, my first 5 attacks stack burning, and I usually get 1 or 2 stacks of protection. Then, I get roughly one tick of burning and protection for every 15-20 hits.
Maybe I am missing something with the mechanic, but a 70% chance to cause burning and protection from the two spirits should trigger more than every 15-20 hits.
Let me know if anyone else sees this issue. I will keep testing and give an update here if I am wrong, but as far as I can see, it seems bugged.
Thanks.